Work experience

UX Designer at Nitrowise Ltd.

Jan 2021 - Present

Responsibilities

  • Creating UX / UI designs for various web applications.

  • Managing complex UX structures. 

  • Running usability tests and user interviews.

  • Implementing support and communication with the developers in a cross-functional team.

  • Working in an agile environment.

UX Designer at Ludovika University Publisher Ltd.

Nov 2019 - Jan 2021

Responsibilities

  • Creating UX / UI design for E-learning course editor web application, and Ludovika portal.

  • Running usability tests and user interviews.

  • Implementing support and communication with the developers in a cross-functional team.

  • Working in an agile environment.

UX Designer at APERTUS Ltd.

Jan 2018 - Nov 2019

Responsibilities

  • Creating UX / UI design for E-learning course editor web application.

  • Working on web accessibility for Learning Management System.

  • Running usability tests and user interviews.

  • Implementing support and communication with the developers in a cross-functional team.

  • Working in an agile environment.

Graphic designer (UX/UI) at PORTFOLIO Group

June 2016 - Dec 2017

Responsibilities

  • Creating UX / UI design for portfolio app, websites and usability testing them.

Graphic designer (UX/UI) at IMS Hungary

June 2015 - May 2016

Responsibilities

  • Creating UX / UI design for IMS smart academy, IMS docs, IMS smart audit. Usability testing these apps.

Graphic designer (UI) at CUBILOG Ltd. / INTELLISENSE Ltd.

2014 - 2015

Responsibilities

  • Creating UI design for a smart home app and educational applications concept design for new apps of Intellisense Ltd.

Freelance Children's illustrator

2010 - 2014

Constructor at KÉSZ Ltd.

2000 - 2010

Education and training

Amuse workshop: Josh Clark / Design for machine learning and AI

2019

  • Understand the machine-learning technologies that are easily available and ready for you to use as design material right now.

  • Discover how machine learning opportunities apply to your everyday products and practices.

  • Use some of the new prototyping tools for smart/AI interfaces.

  • Explore practical process, technique, and design patterns for AI-enabled interaction like bots, speech, and computer vision.

  • Use play and experimentation as the means to create real products for new technologies.

  • Establish new design principles for presenting machine-generated content, conclusions, and interactions.

Amuse workshop: Cheryl Platz / Giving voice to your voice designs

2018

  • Brainstorming: ideas for VUI skills or features

  • Constraints: Applying VUI design constraints to our brainstorm to identify the strongest candidates

  • Intent generation: For a specific skill, developing 1-2 intents with slots and sample utterances

  • Storyboarding: Exploring the context of use for your skill

  • Sample dialogs: Fleshing out your interactions with scriptwriting

  • Flow diagrams: Transforming your dialogs into customer flows to bridge the gap to implementation

Amuse UX conferences

2023, 2018, 2017, 2016

Mome ID: Digital Product Designer course

2015

Kecskemet College: Quality engineer

1997 - 1998

Kecskemet College: Product Designer

1994 - 1997

Personal skills and competencies

Computer skills and competencies:

  • UX/UI design and collaboration tools: Figma, Framer, Adobe XD

  • Photo editing and graphic design software: Adobe CC

  • Agile teams software tools: Figma Jam, Jira, Slack, Confluence

Artistic skills and competencies:

  • More than ten years of experience in traditional painting

  • Strong foundations in the arts, visual creativity, traditional painting, anatomy and descriptive geometry.